
Having now played about two hours of Gears of War: E-Day's story campaign, I'm not impressed.
Latest Developments in Game
The upcoming third-person cover shooter handles fine and the demo I played through checked all the hits you'd expect from a story in the genre--intense action, cringy one-liners, lots of blood, a desperate gamble to cross a bridge while being peppered by sniper fire.
Industry Impact
But of what I've seen, it seems like E-Day's story misses the mark that all prequels should try to hit.
What This Means for Businesses
Admittedly, there's a good idea here: the setting.
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